in 2000 the third edition of Dungeons and Dragons was released. It had been 11 years since the last major edition, (oddly enough, I was born the same year AD&D2, or 2nd Edition, came out...) and people were excited for change. (Or so I assume, I wasn't born back then.) The 3rd Edition came out, then 3 years later after some "Uh...did you MEAN to do that?" feedback from users, 3.5 edition (3.5e as it is typically called) came out. It was very similar to 3rd edition, but implemented some changes that fixed some problems, unified the way monsters and players were created, and added more spells etc. to the core rules. They released most of this in happy revised core rule books; but some non-core rule books were already released into the wild, and did not receive a base re-printing. The fiend Folio, Manual of the Planes, Epic Handbook, and Monster Manual II all were still 3rd Edition, and a little sketchy therefore to implement in your games. (I mean, there were skills that were no longer in 3.5e, values that made no sense, and somethings that were supposedly playable that really didn't make a lick of sense.) This made some people sad sad pandas, because the monsters and things contained therein were pretty sweet; they just kind of were a little hard to justify including, due to the way they kind of were a bit archaic. However, Wizards of the Coast (who had in 1997 bought out Tactical Studies Rules and acquired DnD) realized this problem, and issued a supplement to bring these books up to speed. It was free (since it was useless without the books they were based on, and you PRESUMABLY paid money for those) and suddenly? Life was more awesome.
However, I did not know of the existence of this supplement; so I have pined away, trying to figure out how to properly implement the fearsome Mountain Giant, and how to finally live the dream of Weaving Spells. (I mean playing a Spellweaver, a six armed humanoid who can cast up to six spells simultaneously. Le Sigh) Then a few days ago I ran across it (not literally, ew) and eagerly looked up the Monster Manual II part, to see what I could see. Lo and behold! Suddenly, the Mountain Giant was no longer available to players. It made perfect sense...but was a sad day, to lose the largest playable race. But then, what did I discover, but that they'd made Spellweavers playable! O frabjous day! Callooh! Callay!
And then I realized that Doctor Seuss was the best rapper of our time.
--Flynn ("He punches the gravity right out of people!")